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Osirionologist
Medium humanoid (human), N
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Armor Class: 12
Hit Points: 71 (8d8+32)
Speed: 30 ft.
Initiative: 3
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STR: 12 (1) DEX: 16 (3) CON: 14 (2)
INT: 10 (0) WIS: 8 (-1) CHA: 16 (3)
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Saves: STR: 1 DEX: 6 CON: 2
    INT: 0 WIS: -1 CHA: 3
Skills: 3 + ability mod for (Acrobatics, Appraise, Climb, Disable Device, Knowledge (arcana, dungeoneering, history, religion), Linguistics, Perception, Spellcraft)
Languages: Ancient Osiriani, Common, Osiriani
CR: 7(1400 xp)
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Space: 5 / Reach: 5
Melee attacks:
+4 rapier +4/+4 (1d6+2) OR mwk whip +4/+4 (1d3+1 nonlethal)
Ranged attacks:
mwk composite shortbow +6/+6 (1d6+1)
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Special: bardic knowledge +4, clever explorer +4, lore master 1/day, rogue talents (trap spotter, weapon training)
Feats: Combat Casting, Dodge, Great Fortitude, Toughness, Weapon Finesse, Weapon Focus (rapier)
Environment: any
Organization: solitary, pair, or expedition (3-6)
Treasure: NPC gear (+1 mithral chain shirt, +1 rapier, mwk composite shortbow [+1 Str] with 20 arrows, mwk whip, elixir of fire breath, potion of cure serious wounds, potion of endure elements, potion of invisibility, antitoxin, climber's kit, grappling hook, magnifying glass, mwk thieves' tools, sunrods [5], 62 gp)
Source: Osirion, Legacy Of Pharaohs

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